TOOLS:          Maya/ Substance Painter /Substance Designer/ Photoshop / Unity 

TIME:             2 weeks

TEAM SIZE:   5

ROLE:            Game Designer/Artist

PLATFORM:  Oculus Rift

A VR storytelling experience about a mom who lost her child during a car accident and replaces him with a humanoid robot. Then she realized that technology could not overcome the sorrow. The story expressed the emotion about conquering death of family members.

Contributions: Modeled and Textured the whole game environment(except the plant) using Maya, Substance Designer/Painter, Photoshop

                          Set the environment in Unity